Power System Platform  2026w34a-beta
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Load Class Reference

Loas shunt power element. More...

#include <Load.h>

Inheritance diagram for Load:
Collaboration diagram for Load:

Public Member Functions

 Load (wxString name)
 
virtual Element * GetCopy ()
 Get a the element copy.
 
virtual bool AddParent (Element *parent, wxPoint2DDouble position, bool isOpening=false)
 Add a parent to the element. This method must be used on power elements that connect to a bus, so the parent must be a bus. The element basic points are calculated in this method, so apply this when the element is being inserted.
 
virtual void DrawDC (GUIColour *guiColour, wxPoint2DDouble translation, double scale, wxGraphicsContext *gc) const
 Draw the element using GDI+.
 
virtual void DrawDC (GUIColour *guiColour, wxPoint2DDouble translation, double scale, wxDC &dc) const
 Draw the element using wxDC.
 
virtual void Rotate (bool clockwise=true)
 Rotate the element.
 
virtual bool GetContextMenu (wxMenu &menu)
 Get the element contex menu.
 
virtual wxString GetTipText () const
 Get the tip text.
 
virtual bool ShowForm (wxWindow *parent, Element *element, wxWindow *workspace=nullptr)
 Show element data form.
 
LoadElectricalData GetElectricalData ()
 
LoadElectricalData & GetElectricalDataRef ()
 
LoadElectricalData GetPUElectricalData (double systemPowerBase)
 
void SetElectricalData (const LoadElectricalData &electricalData)
 
virtual bool GetPlotData (ElementPlotData &plotData, PlotStudy study=PlotStudy::STABILITY)
 Fill the plot data.
 
virtual rapidxml::xml_node * SaveElement (rapidxml::xml_document<> &doc, rapidxml::xml_node<> *elementListNode)
 
virtual bool OpenElement (rapidxml::xml_node<> *elementNode, std::vector< Element * > parentList)
 
- Public Member Functions inherited from Shunt
virtual bool Contains (wxPoint2DDouble position) const
 Checks if the element contains a position.
 
virtual bool Intersects (wxRect2DDouble rect) const
 Check if the element's rect intersects other rect.
 
virtual void Move (wxPoint2DDouble position)
 Move the element other position.
 
virtual void AlignToGrid (double gridSize=20.0) override
 
virtual void MoveNode (Element *element, wxPoint2DDouble position)
 Move a node. StartMove(wxPoint2DDouble position) before start moving.
 
virtual void StartMove (wxPoint2DDouble position)
 Update the element attributes related to the movement.
 
virtual void RotateNode (Element *parent, bool clockwise=true)
 Rotate a node.
 
virtual void RemoveParent (Element *parent)
 Remove a parent.
 
virtual bool NodeContains (wxPoint2DDouble position)
 Check if a node contains a point. If contains, set the attributes related to node movement.
 
virtual bool SetNodeParent (Element *parent)
 Set a perent to the node. If all conditions are met, a new parent are added to the element and the points related to the nodes will be calculated.
 
virtual void UpdateNodes ()
 Update the nodes according to the parents. If a parent is removed, use this method.
 
virtual void UpdateSwitchesPosition () override
 
virtual void UpdatePowerFlowArrowsPosition () override
 
- Public Member Functions inherited from PowerElement
 PowerElement ()
 Constructor.
 
virtual ~PowerElement ()
 Destructor.
 
virtual wxPoint2DDouble GetSwitchPoint (Element *parent, wxPoint2DDouble parentPoint, wxPoint2DDouble secondPoint) const
 Get the correct switch position.
 
virtual bool SwitchesContains (wxPoint2DDouble position) const
 Check if switch contains position.
 
virtual void UpdateSwitches ()
 Update the switch position.
 
virtual void DrawDCSwitches (GUIColour *guiColour, wxGraphicsContext *gc) const
 Draw switch.
 
virtual void DrawDCSwitches (GUIColour *guiColour, wxDC &dc) const
 
virtual void CalculatePowerFlowPts (std::vector< wxPoint2DDouble > edges)
 Calculate the points of the power flow arrows.
 
virtual void DrawDCPowerFlowPts (GUIColour *guiColour, wxGraphicsContext *gc) const
 Draw power flow arrows.
 
virtual void DrawDCPowerFlowPts (GUIColour *guiColour, wxDC &dc) const
 
virtual void SetNominalVoltage (std::vector< double > nominalVoltage, std::vector< ElectricalUnit > nominalVoltageUnit)
 Set nominal voltage of the element.
 
virtual void SetSwitchingData (SwitchingData data)
 Set the switching data of the element.
 
virtual SwitchingData GetSwitchingData ()
 Returns the switching data of the element.
 
virtual void SetPowerFlowDirection (PowerFlowDirection pfDirection)
 Set the direction of the power flow.
 
virtual PowerFlowDirection GetPowerFlowDirection () const
 Return the direction of the power flow.
 
virtual bool HaveDynamicEvent () const
 Check if the power element have dynamic event.
 
virtual void SetDynamicEvent (bool dynEvent=true)
 Set if the power element have dynamic event.
 
virtual double GetValueFromUnit (double value, ElectricalUnit valueUnit) const
 
virtual void SaveCADProperties (rapidxml::xml_document<> &doc, rapidxml::xml_node<> *elementNode)
 
virtual void SaveSwitchingData (rapidxml::xml_document<> &doc, rapidxml::xml_node<> *electricalNode)
 
virtual bool OpenCADProperties (rapidxml::xml_node<> *elementNode, std::vector< Element * > parentList)
 
virtual bool OpenSwitchingData (rapidxml::xml_node<> *electricalNode)
 
- Public Member Functions inherited from Element
 Element ()
 Constructor.
 
virtual ~Element ()
 Destructor.
 
void SetDragging (bool dragging=true)
 Set if the element are being dragged.
 
void SetHeight (double height)
 Set element height.
 
void SetPosition (const wxPoint2DDouble position)
 Set the element position and update the rectangle.
 
void SetSelected (bool selected=true)
 Set element selection.
 
void SetWidth (double width)
 Set element width.
 
void SetAngle (double angle)
 Set element angle.
 
void ShowPickbox (bool showPickbox=true)
 Set if the pickbox is shown.
 
void SetBorderSize (double borderSize)
 Set the size of the border (shown in selected elements).
 
bool SetOnline (bool online=true)
 Set if the element is online or offline.
 
virtual void SetPointList (std::vector< wxPoint2DDouble > pointList)
 Set the list of points that connect the element to the bus.
 
ElementType GetElementType ()
 
wxRect2DDouble GetRect () const
 Get the element rectangle.
 
wxPoint2DDouble GetPosition () const
 Get the element position.
 
bool IsDragging () const
 Checks if the element is being dragged.
 
double GetHeight () const
 Get the element height.
 
bool IsSelected () const
 Checks if the element is selected.
 
double GetWidth () const
 Get the element width.
 
double GetAngle () const
 Get the element angle.
 
double GetRotationAngle () const
 Get the angle of rotation.
 
bool IsPickboxShown () const
 Checks if the pickbox is shown.
 
bool IsOnline () const
 Checks if the element is online or offline.
 
virtual std::vector< wxPoint2DDouble > GetPointList () const
 Get the list of points that connect the element to bus.
 
virtual std::vector< wxPoint2DDouble > & GetPointListRef ()
 
virtual void AddParent (Element *parent)
 Add a parent to the element.
 
virtual void SetID (int id)
 Set the element ID.
 
virtual int GetID () const
 Get the element ID.
 
virtual void AddChild (Element *child)
 Add a child to the child list.
 
virtual void RemoveChild (Element *child)
 Remove a child from the list.
 
virtual void ReplaceChild (Element *oldChild, Element *newChild)
 Replace a child from the list.
 
virtual void AddPoint (wxPoint2DDouble point)
 Add point to the list of points that connect the element to the bus.
 
void SetParent (Element *parent, int num)
 
void SetChild (Element *child, int num)
 
virtual void ReplaceParent (Element *oldParent, Element *newParent)
 Replace a parent.
 
virtual bool PickboxContains (wxPoint2DDouble position)
 Check if a pickbox contains a point. If contains the attributes related to pickbox movement will be calculated.
 
virtual void MovePickbox (wxPoint2DDouble position)
 Move the pickbox.
 
virtual wxCursor GetBestPickboxCursor () const
 Get the best cursor to shown to the user when the mouse is above a pickbox.
 
virtual void ResetPickboxes ()
 Remove the pickboxes.
 
virtual void ResetNodes ()
 Remove the active nodes.
 
virtual wxPoint2DDouble WorldToScreen (wxPoint2DDouble translation, double scale, double offsetX=0.0, double offsetY=0.0) const
 Convert the element position to screen position.
 
virtual wxPoint2DDouble WorldToScreen (wxPoint2DDouble position, wxPoint2DDouble translation, double scale, double offsetX=0.0, double offsetY=0.0) const
 Convert a generic position to screen position.
 
virtual bool RotatedRectanglesIntersects (wxRect2DDouble rect1, wxRect2DDouble rect2, double angle1, double angle2) const
 Check if two roteted rectangles intersect.
 
virtual void DrawDCRectangle (wxPoint2DDouble position, double width, double height, double angle, wxDC &dc) const
 Draw a circle.
 
virtual void DrawDCRoundedRectRotated (wxDC &dc, const wxPoint2DDouble &center, double width, double height, double radius, double angleDeg, int arcSegments=8) const
 
virtual void DrawDCCircle (wxPoint2DDouble position, double radius, int numSegments, wxGraphicsContext *gc) const
 Draw a circle using device context.
 
virtual void DrawDCCircle (wxPoint2DDouble position, double radius, wxDC &dc) const
 
virtual void DrawDCArc (wxPoint2DDouble position, double radius, double initAngle, double finalAngle, int numSegments, wxGraphicsContext *gc) const
 
virtual void DrawDCArc (wxPoint2DDouble position, double radius, double initAngle, double finalAngle, wxDC &dc) const
 
virtual void DrawDCTriangle (std::vector< wxPoint2DDouble > points, wxGraphicsContext *gc) const
 Draw rectangle.
 
virtual void DrawDCTriangle (std::vector< wxPoint > points, wxDC &dc) const
 
virtual void DrawStabilityEventGC (wxGraphicsContext *gc, wxPoint2DDouble translation, double scale, GUIColour *guiColour, bool rotateAnchor=false, wxPoint2DDouble iconPosition=wxPoint2DDouble(-1, -1)) const
 
virtual void DrawDCPickbox (wxPoint2DDouble position, wxGraphicsContext *gc) const
 Draw a point.
 
virtual wxPoint2DDouble RotateAtPosition (wxPoint2DDouble pointToRotate, double angle, bool degrees=true) const
 Rotate a point as element position being the origin.
 
virtual wxPoint2DDouble RotateLocal (wxPoint2DDouble local, double angleDeg) const
 
virtual wxPoint RotateAround (const wxPoint2DDouble &p, const wxPoint2DDouble &center, double angleDeg) const
 
virtual std::vector< Element * > GetParentList () const
 Get the parent list.
 
virtual std::vector< Element * > GetChildList () const
 Get the Child list.
 
virtual wxPoint2DDouble GetMoveStartPosition () const
 
virtual wxPoint2DDouble GetMovePosition () const
 
virtual void CalculateBoundaries (wxPoint2DDouble &leftUp, wxPoint2DDouble &rightBottom) const
 Calculate the element boundaries.
 
virtual void GeneralMenuItens (wxMenu &menu)
 Insert general itens to context menu.
 
virtual double PointToLineDistance (wxPoint2DDouble point, int *segmentNumber=nullptr) const
 Calculate the distance between a line (formed by point list) and a point.
 
bool IsInserted () const
 Check if the element is properly inserted in the workspace.
 
void SetInserted (bool inserted=true)
 Set if the element is properly inserted in the workspace.
 
virtual bool OpenElement (rapidxml::xml_node<> *elementNode)
 
void SaveCADProperties (rapidxml::xml_document<> &doc, rapidxml::xml_node<> *elementNode)
 
bool OpenCADProperties (rapidxml::xml_node<> *elementNode)
 

Protected Attributes

std::vector< wxPoint2DDouble > m_triangPts
 
LoadElectricalData m_electricalData
 
- Protected Attributes inherited from PowerElement
SwitchingData m_swData
 
std::vector< std::vector< wxPoint2DDouble > > m_powerFlowArrow
 
PowerFlowDirection m_pfDirection = PowerFlowDirection::PF_NONE
 
wxColour m_busColour
 
wxColour m_onlineElementColour
 
wxColour m_offlineElementColour
 
wxColour m_closedSwitchColour
 
wxColour m_openedSwitchColour
 
wxColour m_powerFlowArrowColour
 
wxColour m_dynamicEventColour
 
bool m_dynEvent = false
 
- Protected Attributes inherited from Element
ElementType m_elementType = ElementType::TYPE_NONE
 
int m_elementID = 0
 
std::vector< Element * > m_parentList
 
std::vector< Element * > m_childList
 
wxRect2DDouble m_rect
 
wxPoint2DDouble m_position
 
double m_width = 0.0
 
double m_height = 0.0
 
double m_angle = 0.0
 
double m_borderSize = 2.0
 
double m_rotationAngle = 45.0
 
double m_switchSize = 10.0
 
std::vector< wxRect2DDouble > m_switchRect
 
bool m_selected = false
 
bool m_dragging = false
 
bool m_showPickbox = false
 
bool m_inserted = false
 
int m_activePickboxID = ID_PB_NONE
 
int m_activeNodeID = 0
 
std::vector< wxPoint2DDouble > m_pointList
 
std::vector< wxPoint2DDouble > m_movePts
 
wxPoint2DDouble m_moveStartPt
 
wxPoint2DDouble m_movePos
 
bool m_online = true
 

Additional Inherited Members

- Static Public Member Functions inherited from Element
static bool DoubleFromString (wxWindow *parent, wxString strValue, double &value, wxString errorMsg)
 Get a double value from a string. Show a error message if the conversion fail.
 
static bool IntFromString (wxWindow *parent, wxString strValue, int &value, wxString errorMsg)
 Convert a string to int. Show a error message if the conversion fail.
 
static wxString StringFromDouble (double value, int minDecimal=1, int maxDecimals=13)
 Convert a double value to string.
 
- Protected Member Functions inherited from Shunt
void DrawDCGround (wxPoint2DDouble position, wxGraphicsContext *gc) const
 
void DrawDCGround (wxPoint2DDouble position, wxDC &dc) const
 

Detailed Description

Loas shunt power element.

Author
Thales Lima Oliveira thale.nosp@m.s@uf.nosp@m.u.br
Date
06/10/2017

Definition at line 73 of file Load.h.

Constructor & Destructor Documentation

◆ Load() [1/2]

Load::Load ( )

Definition at line 21 of file Load.cpp.

21 : Shunt()
22{
23 m_elementType = TYPE_LOAD;
24}
Abstract class for shunt power elements.
Definition Shunt.h:32

◆ Load() [2/2]

Load::Load ( wxString  name)

Definition at line 26 of file Load.cpp.

26 : Shunt()
27{
28 m_elementType = TYPE_LOAD;
29 m_electricalData.name = name;
30}

◆ ~Load()

Load::~Load ( )

Definition at line 32 of file Load.cpp.

32{}

Member Function Documentation

◆ AddParent()

bool Load::AddParent ( Element *  parent,
wxPoint2DDouble  position,
bool  isOpening = false 
)
virtual

Add a parent to the element. This method must be used on power elements that connect to a bus, so the parent must be a bus. The element basic points are calculated in this method, so apply this when the element is being inserted.

Parameters
parentElement parent.
positionNode position in the parent.

Reimplemented from Element.

Definition at line 34 of file Load.cpp.

35{
36 if (parent) {
37 m_parentList.push_back(parent);
38 parent->AddChild(this);
39 wxPoint2DDouble parentPt =
40 parent->RotateAtPosition(position, -parent->GetAngle()); // Rotate click to horizontal position.
41 parentPt.m_y = parent->GetPosition().m_y; // Centralize on bus.
42 parentPt = parent->RotateAtPosition(parentPt, parent->GetAngle()); // Rotate back.
43
44 m_position = parentPt + wxPoint2DDouble(0.0, 100.0); // Shifts the position to the down of the bus.
45 m_width = m_height = 20.0;
46 m_rect = wxRect2DDouble(m_position.m_x - 10.0, m_position.m_y - 10.0, m_width, m_height);
47
48 m_pointList.push_back(parentPt);
49 m_pointList.push_back(GetSwitchPoint(parent, parentPt, m_position));
50 m_pointList.push_back(m_position + wxPoint2DDouble(0.0, -20.0));
51 m_pointList.push_back(m_position + wxPoint2DDouble(0.0, -10.0));
52
53 m_triangPts.push_back(wxPoint2DDouble(-m_width / 2.0, -m_height / 2.0));
54 m_triangPts.push_back(wxPoint2DDouble(m_width / 2.0, -m_height / 2.0));
55 m_triangPts.push_back(wxPoint2DDouble(0.0, m_height / 2.0));
56
57 m_inserted = true;
58
59 wxRect2DDouble genRect(0, 0, 0, 0);
60 m_switchRect.push_back(genRect); // Push a general rectangle.
63 UpdatePowerFlowArrowsPosition();
64
65 return true;
66 }
67 return false;
68}
wxPoint2DDouble GetPosition() const
Get the element position.
Definition Element.h:189
double GetAngle() const
Get the element angle.
Definition Element.h:214
virtual wxPoint2DDouble RotateAtPosition(wxPoint2DDouble pointToRotate, double angle, bool degrees=true) const
Rotate a point as element position being the origin.
Definition Element.cpp:298
virtual void AddChild(Element *child)
Add a child to the child list.
Definition Element.cpp:581
virtual void UpdateSwitches()
Update the switch position.
virtual wxPoint2DDouble GetSwitchPoint(Element *parent, wxPoint2DDouble parentPoint, wxPoint2DDouble secondPoint) const
Get the correct switch position.
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◆ DrawDC() [1/2]

void Load::DrawDC ( GUIColour *  guiColour,
wxPoint2DDouble  translation,
double  scale,
wxDC &  dc 
) const
virtual

Draw the element using wxDC.

Parameters
guiColourColours of the system defined in properties.
translationTranslation of the system.
scaleScale of the system.
dcDevice context.

Reimplemented from Element.

Definition at line 143 of file Load.cpp.

144{
145 wxColour elementColour;
146 if (m_online) {
147 if (m_dynEvent)
148 elementColour = guiColour->eventElement;
149 else
150 elementColour = guiColour->enabled;
151 }
152 else
153 elementColour = guiColour->disable;
154
155 std::vector<wxPoint> pointListInt;
156 for (auto& pt : m_pointList) {
157 pointListInt.emplace_back(static_cast<int>(pt.m_x), static_cast<int>(pt.m_y));
158 }
159 wxPoint pos = wxPoint(static_cast<int>(m_position.m_x), static_cast<int>(m_position.m_y));
160
161 if (m_inserted) {
162 // Draw Selection (layer 1).
163 if (m_selected) {
164 dc.SetPen(wxPen(guiColour->selection, 2 + m_borderSize * 2.0));
165 dc.SetBrush(*wxTRANSPARENT_BRUSH);
166
167 dc.DrawLines(pointListInt.size(), &pointListInt[0]);
168
169 dc.SetPen(*wxTRANSPARENT_PEN);
170 dc.SetBrush(wxBrush(guiColour->selection));
171
172 wxPoint2DDouble p;
173 wxPoint selTriangPts[3];
174 p = m_triangPts[0] + m_position + wxPoint2DDouble(-m_borderSize / scale, -m_borderSize / scale);
175 selTriangPts[0] = RotateAround(p, m_position, m_angle);
176 p = m_triangPts[1] + m_position + wxPoint2DDouble(m_borderSize / scale, -m_borderSize / scale);
177 selTriangPts[1] = RotateAround(p, m_position, m_angle);
178 p = m_triangPts[2] + m_position + wxPoint2DDouble(0.0, m_borderSize / scale);
179 selTriangPts[2] = RotateAround(p, m_position, m_angle);
180
181 dc.DrawPolygon(3, selTriangPts);
182
183 // Draw node selection.
184 DrawDCCircle(m_pointList[0], 5.0 + m_borderSize / scale, dc);
185 }
186
187 // Draw Load (layer 2).
188 dc.SetPen(wxPen(elementColour, 2));
189 dc.SetBrush(*wxTRANSPARENT_BRUSH);
190 dc.DrawLines(pointListInt.size(), &pointListInt[0]);
191
192 // Draw node.
193 dc.SetPen(*wxTRANSPARENT_PEN);
194 dc.SetBrush(wxBrush(elementColour));
195 DrawDCCircle(m_pointList[0], 5.0, dc);
196
197 DrawDCSwitches(guiColour, dc);
198 DrawDCPowerFlowPts(guiColour, dc);
199
200 wxPoint2DDouble p;
201 wxPoint triangPts[3];
202
203 //std::vector<wxPoint2DDouble> triangPts;
204 for (int i = 0; i < 3; i++) {
205 p = m_triangPts[i] + m_position;
206 triangPts[i] = RotateAround(p, m_position, m_angle);
207 }
208 dc.SetPen(*wxTRANSPARENT_PEN);
209 dc.SetBrush(wxBrush(elementColour));
210 dc.DrawPolygon(3, triangPts);
211 }
212}
virtual void DrawDCCircle(wxPoint2DDouble position, double radius, int numSegments, wxGraphicsContext *gc) const
Draw a circle using device context.
Definition Element.cpp:173
virtual void DrawDCPowerFlowPts(GUIColour *guiColour, wxGraphicsContext *gc) const
Draw power flow arrows.
virtual void DrawDCSwitches(GUIColour *guiColour, wxGraphicsContext *gc) const
Draw switch.
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◆ DrawDC() [2/2]

void Load::DrawDC ( GUIColour *  guiColour,
wxPoint2DDouble  translation,
double  scale,
wxGraphicsContext *  gc 
) const
virtual

Draw the element using GDI+.

Parameters
guiColourColours of the system defined in properties.
translationTranslation of the system.
scaleScale of the system.
gcGraphics context

Reimplemented from Element.

Definition at line 70 of file Load.cpp.

71{
72 wxColour elementColour;
73 if (m_online) {
74 //if (m_dynEvent)
75 // elementColour = guiColour->eventElement;
76 //else
77 elementColour = guiColour->enabled;
78 }
79 else
80 elementColour = guiColour->disable;
81
82 if (m_inserted) {
83 // Draw Selection (layer 1).
84 if (m_selected) {
85 gc->SetPen(wxPen(guiColour->selection, 2 + m_borderSize * 2.0));
86 gc->SetBrush(*wxTRANSPARENT_BRUSH);
87
88 gc->StrokeLines(m_pointList.size(), &m_pointList[0]);
89
90 gc->SetPen(*wxTRANSPARENT_PEN);
91 gc->SetBrush(wxBrush(guiColour->selection));
92
93 std::vector<wxPoint2DDouble> selTriangPts;
94 selTriangPts.push_back(m_triangPts[0] + m_position +
95 wxPoint2DDouble(-m_borderSize / scale, -m_borderSize / scale));
96 selTriangPts.push_back(m_triangPts[1] + m_position +
97 wxPoint2DDouble(m_borderSize / scale, -m_borderSize / scale));
98 selTriangPts.push_back(m_triangPts[2] + m_position + wxPoint2DDouble(0.0, m_borderSize / scale));
99
100 // Push the current matrix on stack.
101 gc->PushState();
102 // Rotate the matrix around the object position.
103 gc->Translate(m_position.m_x, m_position.m_y);
104 gc->Rotate(wxDegToRad(m_angle));
105 gc->Translate(-m_position.m_x, -m_position.m_y);
106 DrawDCTriangle(selTriangPts, gc);
107 gc->PopState();
108
109 // Draw node selection.
110 DrawDCCircle(m_pointList[0], 5.0 + m_borderSize / scale, 10, gc);
111 }
112
113 // Draw Load (layer 2).
114 gc->SetPen(wxPen(elementColour, 2));
115 gc->SetBrush(*wxTRANSPARENT_BRUSH);
116 gc->StrokeLines(m_pointList.size(), &m_pointList[0]);
117
118 // Draw node.
119 gc->SetPen(*wxTRANSPARENT_PEN);
120 gc->SetBrush(wxBrush(elementColour));
121 DrawDCCircle(m_pointList[0], 5.0, 10, gc);
122
123 DrawDCSwitches(guiColour, gc);
124 DrawDCPowerFlowPts(guiColour, gc);
125
126 std::vector<wxPoint2DDouble> triangPts;
127 for (int i = 0; i < 3; i++) { triangPts.push_back(m_triangPts[i] + m_position); }
128 gc->PushState();
129 gc->Translate(m_position.m_x, m_position.m_y);
130 gc->Rotate(wxDegToRad(m_angle));
131 gc->Translate(-m_position.m_x, -m_position.m_y);
132 gc->SetPen(*wxTRANSPARENT_PEN);
133 gc->SetBrush(wxBrush(elementColour));
134 DrawDCTriangle(triangPts, gc);
135 gc->PopState();
136
137 if (m_dynEvent) {
138 DrawStabilityEventGC(gc, translation, scale, guiColour);
139 }
140 }
141}
virtual void DrawDCTriangle(std::vector< wxPoint2DDouble > points, wxGraphicsContext *gc) const
Draw rectangle.
Definition Element.cpp:209
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◆ GetContextMenu()

bool Load::GetContextMenu ( wxMenu &  menu)
virtual

Get the element contex menu.

Parameters
menumenu that will be inserted the element itens.
Returns
True if was possible to build the menu, false otherwise.

Reimplemented from Element.

Definition at line 227 of file Load.cpp.

228{
229 menu.Append(ID_EDIT_ELEMENT, _("Edit Load"));
230
231 wxMenu* textMenu = new wxMenu();
232
233 textMenu->Append(ID_TXT_NAME, _("Name"));
234 textMenu->Append(ID_TXT_ACTIVE_POWER, _("Active power"));
235 textMenu->Append(ID_TXT_REACTIVE_POWER, _("Reactive power"));
236 textMenu->SetClientData(menu.GetClientData());
237
238
239 menu.AppendSubMenu(textMenu, _("Add text"));
240
241 GeneralMenuItens(menu);
242 return true;
243}
@ ID_EDIT_ELEMENT
Definition Element.h:77
virtual void GeneralMenuItens(wxMenu &menu)
Insert general itens to context menu.
Definition Element.cpp:475
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◆ GetCopy()

Element * Load::GetCopy ( )
virtual

Get a the element copy.

Returns
Copy of the element.

Reimplemented from Element.

Definition at line 306 of file Load.cpp.

307{
308 Load* copy = new Load();
309 *copy = *this;
310 return copy;
311}
Loas shunt power element.
Definition Load.h:74

◆ GetElectricalData()

LoadElectricalData Load::GetElectricalData ( )
inline

Definition at line 89 of file Load.h.

89{ return m_electricalData; }

◆ GetElectricalDataRef()

LoadElectricalData & Load::GetElectricalDataRef ( )
inline

Definition at line 90 of file Load.h.

90{ return m_electricalData; }

◆ GetPlotData()

bool Load::GetPlotData ( ElementPlotData &  plotData,
PlotStudy  study = PlotStudy::STABILITY 
)
virtual

Fill the plot data.

Parameters
plotDataPlot data to be filled.
Returns
true if the plot data was successfully filled, false otherwise.

Reimplemented from PowerElement.

Definition at line 368 of file Load.cpp.

369{
370 if (!m_electricalData.plotLoad) return false;
371 plotData.SetName(m_electricalData.name);
372 plotData.SetCurveType(ElementPlotData::CurveType::CT_LOAD);
373
374 std::vector<double> absVoltage, activePower, reactivePower, current;
375 for (unsigned int i = 0; i < m_electricalData.voltageVector.size(); ++i) {
376 absVoltage.push_back(std::abs(m_electricalData.voltageVector[i]));
377 activePower.push_back(std::real(m_electricalData.electricalPowerVector[i]));
378 reactivePower.push_back(std::imag(m_electricalData.electricalPowerVector[i]));
379 current.push_back(std::abs(std::complex<double>(activePower[i], -reactivePower[i]) /
380 std::conj(m_electricalData.voltageVector[i])));
381 }
382
383 plotData.AddData(absVoltage, _("Voltage"));
384 plotData.AddData(activePower, _("Active power"));
385 plotData.AddData(reactivePower, _("Reactive power"));
386 plotData.AddData(current, _("Current"));
387
388 return true;
389}

◆ GetPUElectricalData()

LoadElectricalData Load::GetPUElectricalData ( double  systemPowerBase)

Definition at line 258 of file Load.cpp.

259{
261
262 data.name = m_electricalData.name;
263
264 data.activePower = m_electricalData.activePower;
265 data.activePowerUnit = m_electricalData.activePowerUnit;
266
267 data.reactivePower = m_electricalData.reactivePower;
268 data.reactivePowerUnit = m_electricalData.reactivePowerUnit;
269
270 switch (data.activePowerUnit) {
271 case ElectricalUnit::UNIT_W: {
272 data.activePower = data.activePower / systemPowerBase;
273 data.activePowerUnit = ElectricalUnit::UNIT_PU;
274 } break;
275 case ElectricalUnit::UNIT_kW: {
276 data.activePower = (data.activePower * 1e3) / systemPowerBase;
277 data.activePowerUnit = ElectricalUnit::UNIT_PU;
278 } break;
279 case ElectricalUnit::UNIT_MW: {
280 data.activePower = (data.activePower * 1e6) / systemPowerBase;
281 data.activePowerUnit = ElectricalUnit::UNIT_PU;
282 } break;
283 default:
284 break;
285 }
286 switch (data.reactivePowerUnit) {
287 case ElectricalUnit::UNIT_var: {
288 data.reactivePower = data.reactivePower / systemPowerBase;
289 data.reactivePowerUnit = ElectricalUnit::UNIT_PU;
290 } break;
291 case ElectricalUnit::UNIT_kvar: {
292 data.reactivePower = (data.reactivePower * 1e3) / systemPowerBase;
293 data.reactivePowerUnit = ElectricalUnit::UNIT_PU;
294 } break;
295 case ElectricalUnit::UNIT_Mvar: {
296 data.reactivePower = (data.reactivePower * 1e6) / systemPowerBase;
297 data.reactivePowerUnit = ElectricalUnit::UNIT_PU;
298 } break;
299 default:
300 break;
301 }
302
303 return data;
304}

◆ GetTipText()

wxString Load::GetTipText ( ) const
virtual

Get the tip text.

Returns
Tip text.

Reimplemented from Element.

Definition at line 313 of file Load.cpp.

314{
315 wxString tipText = m_electricalData.name;
316
317 // TODO: Avoid power calculation.
318 double activePower = m_electricalData.activePower;
319 double reactivePower = m_electricalData.reactivePower;
320 if (!m_online) {
321 activePower = 0.0;
322 reactivePower = 0.0;
323 }
324 if (m_online && m_electricalData.loadType == CONST_IMPEDANCE) {
325 std::complex<double> v = static_cast<Bus*>(m_parentList[0])->GetElectricalData().voltage;
326 reactivePower *= std::pow(std::abs(v), 2);
327 activePower *= std::pow(std::abs(v), 2);
328 }
329 tipText += "\n";
330 tipText += _("\nP = ") + wxString::FromDouble(activePower, 5);
331 switch (m_electricalData.activePowerUnit) {
332 case ElectricalUnit::UNIT_PU: {
333 tipText += _(" p.u.");
334 } break;
335 case ElectricalUnit::UNIT_W: {
336 tipText += _(" W");
337 } break;
338 case ElectricalUnit::UNIT_kW: {
339 tipText += _(" kW");
340 } break;
341 case ElectricalUnit::UNIT_MW: {
342 tipText += _(" MW");
343 } break;
344 default:
345 break;
346 }
347 tipText += _("\nQ = ") + wxString::FromDouble(reactivePower, 5);
348 switch (m_electricalData.reactivePowerUnit) {
349 case ElectricalUnit::UNIT_PU: {
350 tipText += _(" p.u.");
351 } break;
352 case ElectricalUnit::UNIT_var: {
353 tipText += _(" var");
354 } break;
355 case ElectricalUnit::UNIT_kvar: {
356 tipText += _(" kvar");
357 } break;
358 case ElectricalUnit::UNIT_Mvar: {
359 tipText += _(" Mvar");
360 } break;
361 default:
362 break;
363 }
364
365 return tipText;
366}
Node for power elements. All others power elements are connected through this.
Definition Bus.h:87

◆ OpenElement()

bool Load::OpenElement ( rapidxml::xml_node<> *  elementNode,
std::vector< Element * >  parentList 
)
virtual

Reimplemented from PowerElement.

Definition at line 437 of file Load.cpp.

438{
439 if (!OpenCADProperties(elementNode, parentList)) return false;
440 // The load have to insert the points that define his triangle
441 m_triangPts.push_back(wxPoint2DDouble(-m_width / 2.0, -m_height / 2.0));
442 m_triangPts.push_back(wxPoint2DDouble(m_width / 2.0, -m_height / 2.0));
443 m_triangPts.push_back(wxPoint2DDouble(0.0, m_height / 2.0));
444
445 auto electricalProp = elementNode->first_node("ElectricalProperties");
446 if (!electricalProp) return false;
447
448 SetOnline(XMLParser::GetNodeValueInt(electricalProp, "IsOnline"));
449 m_electricalData.name = electricalProp->first_node("Name")->value();
450 m_electricalData.activePower = XMLParser::GetNodeValueDouble(electricalProp, "ActivePower");
451 m_electricalData.activePowerUnit =
452 static_cast<ElectricalUnit>(XMLParser::GetAttributeValueInt(electricalProp, "ActivePower", "UnitID"));
453 m_electricalData.reactivePower = XMLParser::GetNodeValueDouble(electricalProp, "ReactivePower");
454 m_electricalData.reactivePowerUnit =
455 static_cast<ElectricalUnit>(XMLParser::GetAttributeValueInt(electricalProp, "ReactivePower", "UnitID"));
456 m_electricalData.loadType = static_cast<LoadType>(XMLParser::GetNodeValueInt(electricalProp, "LoadType"));
457 // Stability
458 auto stability = electricalProp->first_node("Stability");
459 if (stability) {
460 m_electricalData.plotLoad = XMLParser::GetNodeValueInt(stability, "PlotLoad");
461 m_electricalData.useCompLoad = XMLParser::GetNodeValueInt(stability, "UseCompositeLoad");
462 auto activePowerComp = stability->first_node("ActivePowerComposition");
463 m_electricalData.constImpedanceActive = XMLParser::GetNodeValueDouble(activePowerComp, "ConstantImpedance");
464 m_electricalData.constCurrentActive = XMLParser::GetNodeValueDouble(activePowerComp, "ConstantCurrent");
465 m_electricalData.constPowerActive = XMLParser::GetNodeValueDouble(activePowerComp, "ConstantPower");
466 auto reactivePowerComp = stability->first_node("ReactivePowerComposition");
467 m_electricalData.constImpedanceReactive = XMLParser::GetNodeValueDouble(reactivePowerComp, "ConstantImpedance");
468 m_electricalData.constCurrentReactive = XMLParser::GetNodeValueDouble(reactivePowerComp, "ConstantCurrent");
469 m_electricalData.constPowerReactive = XMLParser::GetNodeValueDouble(reactivePowerComp, "ConstantPower");
470 }
471
472 if (!OpenSwitchingData(electricalProp)) return false;
473 if (m_swData.swTime.size() != 0) SetDynamicEvent(true);
474
475 m_inserted = true;
476
477 return true;
478}
bool SetOnline(bool online=true)
Set if the element is online or offline.
Definition Element.cpp:465
virtual void SetDynamicEvent(bool dynEvent=true)
Set if the power element have dynamic event.
std::vector< double > swTime

◆ Rotate()

void Load::Rotate ( bool  clockwise = true)
virtual

Rotate the element.

Parameters
clockwiseTrue to rotate clockwise, false to rotate counter-clockwise.

Reimplemented from Element.

Definition at line 214 of file Load.cpp.

215{
216 double rotAngle = m_rotationAngle;
217 if (!clockwise) rotAngle = -m_rotationAngle;
218
219 m_angle += rotAngle;
220 if (m_angle >= 360 || m_angle <= -360) m_angle = 0.0;
221 m_pointList[2] = RotateAtPosition(m_pointList[2], rotAngle);
222 m_pointList[3] = RotateAtPosition(m_pointList[3], rotAngle);
223 UpdateSwitchesPosition();
224 UpdatePowerFlowArrowsPosition();
225}
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◆ SaveElement()

rapidxml::xml_node * Load::SaveElement ( rapidxml::xml_document<> &  doc,
rapidxml::xml_node<> *  elementListNode 
)
virtual

Reimplemented from Element.

Definition at line 391 of file Load.cpp.

392{
393 auto elementNode = XMLParser::AppendNode(doc, elementListNode, "Load");
394 XMLParser::SetNodeAttribute(doc, elementNode, "ID", m_elementID);
395
396 SaveCADProperties(doc, elementNode);
397
398 auto electricalProp = XMLParser::AppendNode(doc, elementNode, "ElectricalProperties");
399 auto isOnline = XMLParser::AppendNode(doc, electricalProp, "IsOnline");
400 XMLParser::SetNodeValue(doc, isOnline, m_online);
401 auto name = XMLParser::AppendNode(doc, electricalProp, "Name");
402 XMLParser::SetNodeValue(doc, name, m_electricalData.name);
403 auto activePower = XMLParser::AppendNode(doc, electricalProp, "ActivePower");
404 XMLParser::SetNodeValue(doc, activePower, m_electricalData.activePower);
405 XMLParser::SetNodeAttribute(doc, activePower, "UnitID", static_cast<int>(m_electricalData.activePowerUnit));
406 auto reactivePower = XMLParser::AppendNode(doc, electricalProp, "ReactivePower");
407 XMLParser::SetNodeValue(doc, reactivePower, m_electricalData.reactivePower);
408 XMLParser::SetNodeAttribute(doc, reactivePower, "UnitID", static_cast<int>(m_electricalData.reactivePowerUnit));
409 auto loadType = XMLParser::AppendNode(doc, electricalProp, "LoadType");
410 XMLParser::SetNodeValue(doc, loadType, m_electricalData.loadType);
411
412 auto stability = XMLParser::AppendNode(doc, electricalProp, "Stability");
413 auto plotLoad = XMLParser::AppendNode(doc, stability, "PlotLoad");
414 XMLParser::SetNodeValue(doc, plotLoad, m_electricalData.plotLoad);
415 auto useCompLoad = XMLParser::AppendNode(doc, stability, "UseCompositeLoad");
416 XMLParser::SetNodeValue(doc, useCompLoad, m_electricalData.useCompLoad);
417 auto activePowerCompl = XMLParser::AppendNode(doc, stability, "ActivePowerComposition");
418 auto pzl = XMLParser::AppendNode(doc, activePowerCompl, "ConstantImpedance");
419 XMLParser::SetNodeValue(doc, pzl, m_electricalData.constImpedanceActive);
420 auto pil = XMLParser::AppendNode(doc, activePowerCompl, "ConstantCurrent");
421 XMLParser::SetNodeValue(doc, pil, m_electricalData.constCurrentActive);
422 auto ppl = XMLParser::AppendNode(doc, activePowerCompl, "ConstantPower");
423 XMLParser::SetNodeValue(doc, ppl, m_electricalData.constPowerActive);
424 auto reactivePowerCompl = XMLParser::AppendNode(doc, stability, "ReactivePowerComposition");
425 auto qzl = XMLParser::AppendNode(doc, reactivePowerCompl, "ConstantImpedance");
426 XMLParser::SetNodeValue(doc, qzl, m_electricalData.constImpedanceReactive);
427 auto qil = XMLParser::AppendNode(doc, reactivePowerCompl, "ConstantCurrent");
428 XMLParser::SetNodeValue(doc, qil, m_electricalData.constCurrentReactive);
429 auto qpl = XMLParser::AppendNode(doc, reactivePowerCompl, "ConstantPower");
430 XMLParser::SetNodeValue(doc, qpl, m_electricalData.constPowerReactive);
431
432 SaveSwitchingData(doc, electricalProp);
433
434 return elementNode;
435}

◆ SetElectricalData()

void Load::SetElectricalData ( const LoadElectricalData &  electricalData)
inline

Definition at line 92 of file Load.h.

92{ m_electricalData = electricalData; }

◆ ShowForm()

bool Load::ShowForm ( wxWindow *  parent,
Element *  element,
wxWindow *  workspace = nullptr 
)
virtual

Show element data form.

Parameters
parentForm parent
elementElement that will be edited.
Returns
True if the form is shown, false otherwise.

Reimplemented from Element.

Definition at line 245 of file Load.cpp.

246{
247 wxLogDebug("Before form constructor");
248 LoadForm loadForm(parent, this);
249 loadForm.CenterOnParent();
250 wxLogDebug("Before ShowModal");
251 if (loadForm.ShowModal() == wxID_OK) {
252 wxLogDebug("After ShowModal");
253 return true;
254 }
255 return false;
256}
Form to edit the load power data.
Definition LoadForm.h:33

Member Data Documentation

◆ m_electricalData

LoadElectricalData Load::m_electricalData
protected

Definition at line 100 of file Load.h.

◆ m_triangPts

std::vector<wxPoint2DDouble> Load::m_triangPts
protected

Definition at line 99 of file Load.h.


The documentation for this class was generated from the following files: